_carmin@lemm.eeBanned from community to Linux@lemmy.mlEnglish · 6 months agoWayland HDR/Color management protocol finally merged and finishedgitlab.freedesktop.orgexternal-linkmessage-square11linkfedilinkarrow-up1222arrow-down12cross-posted to: [email protected][email protected][email protected][email protected][email protected]
arrow-up1220arrow-down1external-linkWayland HDR/Color management protocol finally merged and finishedgitlab.freedesktop.org_carmin@lemm.eeBanned from community to Linux@lemmy.mlEnglish · 6 months agomessage-square11linkfedilinkcross-posted to: [email protected][email protected][email protected][email protected][email protected]
minus-squarecevn@lemmy.worldlinkfedilinkarrow-up6·6 months agoWhat does this mean for end users? Perf gains? I cant really tell that my game is being scoped rn…
minus-squareRedWeasel@lemmy.worldlinkfedilinkEnglisharrow-up6·6 months agoI don’t think it should have a significant effect on performance. On the other hand gamescope is broken on my system right now. There are probably plus and minuses of both.
minus-squarecevn@lemmy.worldlinkfedilinkarrow-up1·6 months agoAh okay, so more ways of doing things in case gamescope is broken, nice!
What does this mean for end users? Perf gains? I cant really tell that my game is being scoped rn…
I don’t think it should have a significant effect on performance. On the other hand gamescope is broken on my system right now. There are probably plus and minuses of both.
Ah okay, so more ways of doing things in case gamescope is broken, nice!