The NTSYNC driver should be merged for emulating Windows NT synchronization primitives for speeding up Windows games running on Wine / Steam Play (Proton). (Update:) But it looks like so far only the basic NTSYNC driver patches are in char-misc-next and currently not the entire complete series.
Very nice. Gaming on Linux slowly starts to be no problem at least for me.
It shouldn’t speed up anything on Proton, since it already uses f-sync, which gives the same speedup, but breaks some apps, which is why Wine wasn’t using it and ntsync was created as an alternative.
Very nice. Gaming on Linux slowly starts to be no problem at least for me.
It shouldn’t speed up anything on Proton, since it already uses f-sync, which gives the same speedup, but breaks some apps, which is why Wine wasn’t using it and ntsync was created as an alternative.