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Much obliged for that! I often think about writing on what I’m playing but end up forgetting due to time constraints - threads like this one definitely help with that.
Don’t Think, Just Jam
Much obliged for that! I often think about writing on what I’m playing but end up forgetting due to time constraints - threads like this one definitely help with that.
I get that, it’s just if there’s no mod to post it I think it’s better to have a topic rather than not, especially since it can be pinned afterwards if any mod stumbles into the community again.
We could also bully them into setting up a bot that would post those automatically but this might have its own issues since some people disable bot submissions.
That sounds encouraging. I’ve been meaning to give it a shot but the backlog is a fickle beast and lives by its own rules.
How’re the Kb/M controls?
Majikoi! Love Me Seriously! S - it’s a wacky visual novel about a group of high-schoolers in a world where melee combat is pretty much commonplace and all the girl MCs are action manga level of strong. Series is hilarious and I can’t stop playing it after getting swept of my feet by Momo in the first game (ended up blazing through it in two days which doesn’t happen often these days). This one is a sequel with the same (though epanded) crew and I really can’t wait to jump back in.
As for the monthly thread, I feel like if it doesn’t happen “officially” the first person to have something to write should just post one themselves instead of waiting. Not like there’s a lot of activity here so it should remain visible long enough to gain traction.
Ahhh, gotcha. I checked the links in OP this time and honestly the NFSU version sounds like many radio edits I heard before so I’m not sure what to tell you. Couldn’t find an official radio version to compare but I don’t really hear anything strange there.
Is it a ham-fisted way to do it? Sure. Personally I chuck it up to the fact not every label bothers with a less noticeable edit for their songs.
A lot of explicit music has (or used to have) a “radio version” which silenced or changed the offensive language so they could be used in places and products aimed at a younger audience. That’s what this is.
Music isn’t the only thing with censored cuts. Have you ever seen old TV versions of mature rated movies? Die Hard, Scarface and many others had swearing redubbed in corny and unfitting ways just so they could be played on the small screen.
It’s just another way of “protecting” kids from one thing while completely disregarding other, more screwed up elements still present in the same media.
Just appeal to another AI - two of them can’t be wrong at the same time, I’m sure of it!
They’re going to replace them with an AI powered tool, aren’t they? If they’re going to replace them at all that is.
Can’t talk for the others, obviously, but I tend to avoid unsolicited advice since I know how annoying it can be.
Oh, totally. I never went beyond Shogun 2 so I forgot to mention it. Good catch.
In case you’re not aware, there’s a project called VCMI which rewrites the Heroes 3 engine to add lots of modern improvements, fixes and easier access to mods. Thought it might be of interest since you like the game.
As for other games, how about XCOM? These games are turn based so you should be fine with touchpad + there’s plenty of time to think. Don’t know what specs we’re talking about but in case of modern revival, XCOM: Enemy Unknown should work without issues. XCOM 2 is slightly heavier but might also work.
You could also go for 4X titles like Star Ruler or Total War series.
Finally, there are turn-based RPGs like Knights of Pen and Paper - it’s light and pretty fun (as far as I remember anyway). A bit simple but might be enough to spend some time on.
Yeah, Metal Wolf is a cheesy action movie filtered through Japanese lens. It’s crazy, stupid and unintentionally hilarious.
As for Gothics, I think they hold up really well as long as you can overcome a few things:
I think some of those points might sound more serious than they really are but should make for a good primer anyway. There’s a lot to like about those games (even compared to another titan of that time, Morrowind) so I hope you have fun!
Couple of disclaimers to start with: I’m primarily a PC player, even most of the console games I played happened via emulation so I’ll drop stuff from both. I’m also really fond of games willing to try something different, even if they end up mediocre or bad - these ain’t GOTY material.
With that out of the way, here’s a short list of titles I really enjoyed:
* I haven’t played all of the GitS games to back that up.
Nothing wrong with that.
The ability to play all that old stuff is a thing of beauty and seems to be getting stronger, both in practice and as a general concept within the industry, with each passing year. It’s great!
Lame? Not really. Cheating? Maybe a little bit but yeah, if we were to go by access to the history of gaming then “current year” always wins.
Probably fifth and sixth gens (PSX-PS2 era), for three reasons:
Joplin is my goto as well!
I’ve got a lot of jank to write about in my backlog, might find some interesting surprises if you like that type of experiences.
I’m one of those posting walls of text so I guess I’ll throw in my thoughts on this.
I tend to write down bullet points about stuff that pops out the most while playing - I jump between many different games all the times so it’s a useful habit to avoid mixing my thoughts about them. I note these points shortly after play session (if I’m on my PC) or the next day (if I was playing on handheld in bed) and then expand on them after I’m done with the game.
Since I don’t really have anyone to talk about older titles my write ups tend to be on the longer side and read more like a draft than a thought out summary. My desire to include as much info as I can also doesn’t help with this issue. Lots of thoughts + no way to filter them through a third party + limited time do not make for a sensible process.
In the end, I just want to let people know about the weird jank I play. Bad and mediocre games need love too!
You’re absolutely right about the dialog and I’m not sure why I forgot to include it in my post - that’s a pretty stupid decision on dev’s part, especially since there’s enough downtime that could be used for that purpose instead.
While mission design is pretty linear I never really found it to be a huge issue. It might be because I never expected any openness to begin with so anytime there was an option to avoid full-on combat seemed like a nice surprise. It doesn’t help that there isn’t much room for experimentation since enemies can be really deadly at times.
It’s definitely not a game for everyone and I can understand why you bounced off of it. I’ve been molded by jank so my tolerance to many of game’s issues is rather high. Or maybe I just have a soft spot for mediocre titles - I seem to drift towards them more than to polished, high-budget games.
That’s good to know, thanks!