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Cake day: June 4th, 2023

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  • Domi@lemmy.secnd.metoLinux Gaming@lemmy.mlJust Switch Over
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    2 months ago

    I’ll stick to windows. I don’t want to deal with those people."

    That’s a strange conclusion to come to, installing an OS doesn’t come with the obligation to deal with anyone.

    I like to play games on Steam but that doesn’t mean I have to deal with the atrocity that is the Steam forums.






  • So what’s the big fuggin’ problem here? That Intel won’t use the term “recall”?

    Would you say the same thing about a car?

    “We know the door might fall off but it has not fallen off yet so we are good.”

    The chances of that door hurting someone are low and yet we still replace all of them because it’s the right thing to do.

    These processors might fail any minute and you have no way of knowing. There’s people who depend on these for work and systems that are running essential services. Even worse, they might fail silently and corrupt something in the process or cause unecessary debugging effort.

    If I were running those processors in a company I would expect Intel to replace every single one of them at their cost, before they fail or show signs of failing.

    Those things are supposed to be reliable, not a liability.









  • Same.

    The story isn’t super deep and it isn’t necessarily profound – it’s not really a belief-changer, outside of, perhaps, your idea of what a videogame is – but the experience itself is beautiful and rewarding and I’m not sure it can be recaptured.

    Spoilers for Outer Wilds ahead

    I had an interesting discussion about this game with a friend who didn’t feel anything after finishing Outer Wilds. We came to the conclusion that while the “concept” of Outer Wilds is incredibly sad/beautiful, not everyone feels something for concepts and ideas.

    For example, my friend is a serious cry baby when characters he knows well die in games/shows/movies. We barely know anything about the Outer Wilds universe, its inhabitants or even our protagonist, so there’s nothing sad about individual characters perishing.

    Yet you, I and many others deeply connected with a story about the volatility of the universe and life itself and how everything has to come to an end.

    (DLC spoilers ahead)

    The same applies to the DLC, there is nothing inherently sad about either of us perishing. We barely know anything about the stranger, the owlks, the prisoner or our protagonist. But the idea of both of us being dead inside of a simulation, drifting through space on a dying vessel in a dying universe is a heart breaking thought to me.

    As disappointed as I was that not everyone seems to experience these emotions, it for sure is interesting.

    ::spoiler